In civ6, i end up wiping out civs because ♥♥♥♥ it, everyone already hates me even though i'm fighting a war they started and if they're truly dead, i never have to have them ask me (in the same turn as everyone else) for 6 GPT in exchange for NOTHING.Ĭiv6 has some nice stuff in it, but it's basically role playing civ game. It means that parity stays around a lot longer. Often games end up with a few empires and their vassals facing off. You can create vassals, you can force empires you're beating to become your vassal. Certainly you need to do more than send a few ranged units over to kill everyone.Ĭiv4 also had some diplomacy options that are SORELY lacking in later civs.
In civ4 as someone said, if the AI declares war on you, you might actually be in trouble. Literally, you will never have a challenge from the AI in civ6 if you learn to fight even a little bit.
It also has a lot of really great mods for it that make it even better.Ĭiv5 and 6 are kind of the watered down version of civ4 with much much worse AI. No only did they yet again try to simplify the game into war game with no alternative strategies but also removed automated functions so it was like they didn't want hard core nor casual players to play the game.
From 5 to 6 I have no idea for whom they tried to market the game. Going from 4 to 5 game got too simplified, but I get that it was done to target larger audience so fair enough. Originally posted by RamboRusina:For me it would be 4>5>6.